The Worst Pirates
c. 100 ADW
The Adventurer's Guild is hired by Captain Elira Morn to provide security on her merchant ship, The Copper Wake, on a voyage from Kingdom Grand to Grimsby. During the journey, they are attacked by Mechanist Raiders, a faction aligned with the Industrialists.
Referenced In
This module is referenced by the following lore entries:
Factions and Organizations
- Adventurer's GuildAlso known as Spear of Elina or Spear of the Goddess. A hundred years after the Dead Wars, the Guild has grown into a global hub for missions, with adventurers flocking to it from all over the world. It is currently led by Guild Master Master Thalin Fernstride in Kingdom Grand, with branches overseen by Guildmaster Teyla Coalmaker in Kdor, Elrin Veymar in Evenfell, and Alyndor "Aly" Marvale in New Arcanum. The Guild uses a ranking system, with new recruits earning a rank of Tin, Copper, or Brass; higher known ranks include Colbot, Steel, and Diamond. When Holt threatens to awaken He Who Slumbers, the four guilds unite their forces beneath Kingdom Grand.
- IndustrialistsA faction that makes machines powered by crystals. The faction is not monolithic; some splinter groups, such as bands of Mechanist Raiders or Kobold Mechinist raiders, are known to operate independently, constructing dangerous patchwork mechs and raiding coastal routes.
Legendary Characters
- Captain Elira MornA sea-worn Dragonborn captain of the merchant schooner, The Copper Wake. Stern, practical, and fair, she respects competence above all else and hires the Adventurer's Guild for security on dangerous sea routes.
- Master Thalin FernstrideA towering Firbolg who serves as the Guild Master of the Adventurer's Guild in the century following the Dead Wars. He has long black hair braided down his back, piercing blue eyes, and dark green fur, and wears a forest green and white Gi. His personality is calm and measured, and he is known for giving inspiring speeches that relate adventuring to baking. He expects discipline and creativity from his guild members. As Holt's treachery unfolds, Thalin grows weary but resolute, coordinating the four great guilds against the threat beneath Kingdom Grand. After the tremors from the Elderdungeon crack the city's streets, he opens a fresh recruitment drive to replace the guild members lost in the fighting, and later leads the hunt for a saboteur hiding inside his own guild. Troubled by a caravan of strangely well-guarded stolen keepsakes bound west, he hand-picks a party and dispatches them across the Western Wastes to New Arcanum to work with his counterpart Alyndor "Aly" Marvale, convinced the thefts are somehow tied to Biscuit's fate.
- Rath "The Gilded Maw"The Guild Master of the Road Thieves Guild, also known as Golden Maw. He is a calm, calculating, and cruel Lizardfolk with navy blue scales, an orange frill, and distinctive gold teeth. He rules his guild like a predator from his headquarters in the mining town of Red Hawk.
Legendary Items & Artifacts
- Gear AxeA throwing axe used by Mechanist Raiders.
- Mechanist Hand CrossbowA special hand crossbow used by Kobold Mechinists and Mechanist Raiders.
- Mechanist VestA vest made of gears and cables worn by Kobold Mechinists and Mechanist Raiders that prevents them from being knocked prone or stunned.
- The Copper WakeA two-masted merchant schooner captained by Captain Elira Morn. It is equipped with eight cannons and regularly sails the route between Kingdom Grand and Grimsby.