Spearfall

An encyclopedia of the world — its gods, its realms, and the wars that reshaped them

Welcome to Spearfall

Enter the world of Spearfall, where gods walk among mortals, ancient magic flows through reality itself, and epic wars reshape the very fabric of existence. This comprehensive guide chronicles the ric...

The year numbering system uses the first of the Dead Wars as its historical epoch, marked ADW (After Dead Wars) for years afterwards, and BDW (Before Dead Wars) for years before.

Timeline

Season 5
Season 5 unfolds in several arcs. Arc 0: Getting Started (Episode 0) opens the season as earthquakes from the battle beneath the Elderdungeon crack Kingdom Grand's streets and the Adventurer's Guild r...
The current season, The Elderdungeon represents a new era of adventure and exploration. With the realm at relative peace following the resurrection of Elina, the Adventurers Guild has been reestablish...
The third season saw the rise of factional conflict within Kingdom Grand as five major factions vied for dominance in the war-ravaged city. This season concluded with the formation of a triple allianc...
The second season brought new threats as the twin demigods Aos and Skotos emerged as antagonists, testing the realm's defenses once more. This season concluded with the decisive victories against both...
The first season of the Dead Wars, this period marked the beginning of the great conflict when The Evil One launched his assault on Kingdom Grand with an army of the undead. This season concluded with...

Media & Modules

Over dinner at an open-air cafe, Guildmaster Alyndor "Aly" Marvale sends the party on a night infiltration of Aurelian's Spire, the Soul Brokers' newly revealed stronghold. Climbing the tower with cap...
When the delivery girl Kori crash-lands her flying gondola at the party's feet, her undeliverable brass cylinder—addressed to ring three, one-hundred-and-twenty degrees, "but there's nothing here"—pro...
Arriving in the magical metropolis of New Arcanum, the party puts on their detective hats for Guildmaster Alyndor "Aly" Marvale, who wants to know why sentimental trinkets are being delivered to the c...
Guildmaster Thalin hand-picks a party and sends them west from Kingdom Grand to New Arcanum to investigate the caravan of strangely well-guarded stolen keepsakes tied to Cassius and, he suspects, to B...
Lieutenant Darnik De Roche of the City Watch of Grand hires the Adventurer's Guild to recover a brass-and-glass locket—a keepsake from his late wife—stolen by a westbound caravan fleeing into the dese...
With the Industrial Market sabotage traced to Biscuit, Master Thalin Fernstride grimly declares him a kill-on-sight fugitive and sends every guild party across Kingdom Grand to find him before the Cit...

Locations

An immaculate tower of pale sandstone streaked with gold in New Arcanum's third ring, dotted with glass windows and wearing its rooftop observation deck like a crown on a regal brow. Nominally a place...
A warm beach community and home to the Murderdarkness family estate. It has a big, rocky cliffside and two shrines to Elina.
Also known as the Dwarven Peaks. These are a few days' travel to the east of Kingdom Grand. Mountains of varied heights, these peaks are home to many creatures and secrets, including the stronghold of...
A kingdom once ruled by Queen Miriel Highlance. It fell to Skotos and was occupied by Augments in Dead Wars II. A century later, it is known as a land of white sands shimmering across the sea to the s...
A small hamlet that got attacked by Shadows. It was abandoned except for an old wizard named Gel. It has at least three houses. In the century after the Dead Wars, it serves as a port for receiving sh...
A snow-covered nation located to the northeast of Kingdom Grand, known for its gleaming white-and-gold spire. It is one of the major nations connected to Kingdom Grand via teleportation gates in the c...

Legendary Characters

A shapeshifting, androgynous merchant of uncertain race who runs the Augment, a fashion and enchantment shop in Kingdom Grand's Industrial Market. The One charms visitors without meaning to and offers...
A tiefling of The Unbound who runs Brews & Potions in Kingdom Grand's Industrial Market. A chaotic potion-brewer, she offers healing and antidote services to adventurers passing through.
A gnome druid of Nature's Pathway who runs the Cozy Nook, a bookshop grown from living wood in Kingdom Grand's Industrial Market. Sleepy and easily haggled down, he offers a scribing service and stock...
A human of the Arcane Registry who runs the Registry's Index, a magic shop in Kingdom Grand's Industrial Market, watched over by an invisible eye. She offers a service to transfer enchantments between...
A high elf of the Industrialists who runs Arhms and Armaments, a weapon and armor shop in Kingdom Grand's Industrial Market. He offers a service to transfer enchantments between weapons and stocks pie...
A tiefling bystander in Kingdom Grand who witnesses one of the Industrial Market robberies and recognizes the thief's guild badge—matching the adventurers' own—but is reluctant to say so where the Cit...

Realms of Existence

A dark place where Nightmare Shadows emerge and attack players, taking on the form of their worst nightmares.
Also known as Dark Domain.
Also known as Realm of Light. The Divine Realm is a majestic and ethereal domain ruled by Aos, the Divine Prince. This realm is characterized by its resplendent architecture, consisting of gleaming ma...
The mortal realm is where most normal people live.

Factions and Organizations

Members of this cult ambushed a group escorting Xhere's corpse on its way to a temple.
A faction seeking to elevate the downtrodden by any means necessary.
A specialized calling within the united Adventurer's Guilds for inquisitive minds who solve puzzles, ciphers, and ancient texts. Prospects are tested by masters such as Monk Tzao under guildmaster ove...
The organized network of Aurelian's agents, who trade mortals their heart's desire for a keepsake of sentimental value—and with it, unknowingly, their soul. Centered in New Arcanum but with a far broa...
A secret cult whose Slumber Cultist members wear black cloaks and whisper that what slumbers soon awakes. They kidnap victims for sacrifice, infiltrate cities such as Evenfell and Kdor, and ultimately...

Divine Pantheon

Goddess of Fertility. Symbolized by a flowering tree with fruit. Her temple in the Creed District of Kingdom Grand is a garden sanctuary, where the central shrine features a great flowering tree that...
Goddess of Elements, Oceans, and Weather. Symbolized by the different elements. Her temple is often built near the coast or on high peaks, where the elements are most powerful. The structure incorpora...
God of Knowledge, Wisdom, and Intellect. Symbolized by an eye. His temple is a vast library and academy, where scholars, sages, and seekers of truth gather to study and learn. The temple houses countl...
Also known as Dark Lord, Lord of Darkness, Scrotos. Younger twin brother of Aos. Took over Evenfell and killed Queen Miriel in Dead Wars II. Aos' family includes mother Elina, twin brother Aos, and an...
God of Combat, Destruction, and Vengeance. Symbolized by crossed swords. His temple is a training ground and arena, where warriors come to hone their skills and seek the god's favor in battle. The wal...
God of Death, Afterlife, Affliction, Blood, and Violence. Half-man, half-goat, he wields two swords and is often depicted in a pool of blood. Symbolized by a disembodied skull. His temple is a somber...

Legendary Items & Artifacts

A small keepsake of sentimental value—a bracelet, a pocket watch, a child's macaroni necklace, a silver hand mirror—traded away as "collateral" in one of Aurelian's soul contracts. Forfeiting the toke...
A brass-and-glass locket holding a pressed orchid, given to Lieutenant Darnik De Roche by his late wife. Though it appears to be a simple sentimental keepsake, it is collateral for a soul contract; if...
An uncommon ring found near the Sealing Chasm that shields the wearer's thoughts from being read and grants immunity to magic that would detect lies or emotions. If the wearer dies while attuned to it...
An uncommon weapon forged from sunsteel in the divine fire of the Sunsteel Forge, granting a bonus to hit and damage, extra fire damage on a hit, and dim light for 10 feet. The first was forged for Ve...
An uncommon potion formulated by Raphira to remove a single Bliss Leech from a victim without a check or any harm to the drinker. Brewed in batches of three doses to cure the Cinder Guard, Withered Cr...
Potion, uncommon. When you drink this potion as an action, you gain advantage on one ability check, attack roll, or saving throw of your choice that you make within the next hour. This potion takes th...