Retail Therapy
c. 100 ADW
Master Thalin Fernstride hosts a bake sale as the Industrial Market reopens in Kingdom Grand, introducing six new shops: Arhm's Arhms and Armaments, Elise's Registry's Index, Dewy's Cozy Nook, Lilly's Brews & Potions, The One's Augment, and Osborn Tallmen's hidden The Hideaway. Between shopping trips the party chases down an escaped exotic cat and a pickpocket, while Biscuit is noted to be spending suspiciously well for a guild member.
Referenced In
This module is referenced by the following lore entries:
Legendary Characters
- ArhmA high elf of the Industrialists who runs Arhms and Armaments, a weapon and armor shop in Kingdom Grand's Industrial Market. He offers a service to transfer enchantments between weapons and stocks pieces such as the Clockwork Crossbow and the Rust-Biter Dagger. His shop is later robbed of a dangerous blade during a wave of thefts.
- BiscuitA cheerful Dogekin member of Master Thalin Fernstride's Adventurers Guild who joined new recruits on jobs around Kingdom Grand. After suddenly striking it rich at the Industrial Market's Merchants Fair, he grew unnaturally tireless—never needing rest, never losing focus, and fighting through wounds that would fell anyone else. When a wave of sabotage and theft was traced back to the guild's own halls, the party discovered the awful truth: Biscuit had unknowingly sold his soul to the demigod Aurelian, becoming one of his mind-controlled thralls. Turned against his friends and beyond the reach of ordinary magic, he was hunted down across the city.
- DewyA gnome druid of Nature's Pathway who runs the Cozy Nook, a bookshop grown from living wood in Kingdom Grand's Industrial Market. Sleepy and easily haggled down, he offers a scribing service and stocks the Tome of Self-Cultivation.
- EliseA human of the Arcane Registry who runs the Registry's Index, a magic shop in Kingdom Grand's Industrial Market, watched over by an invisible eye. She offers a service to transfer enchantments between items and stocks curiosities like Sending Stones and a Bottomless Component Pouch.
- LillyA tiefling of The Unbound who runs Brews & Potions in Kingdom Grand's Industrial Market. A chaotic potion-brewer, she offers healing and antidote services to adventurers passing through.
- Master Thalin FernstrideA towering Firbolg who serves as the Guild Master of the Adventurer's Guild in the century following the Dead Wars. He has long black hair braided down his back, piercing blue eyes, and dark green fur, and wears a forest green and white Gi. His personality is calm and measured, and he is known for giving inspiring speeches that relate adventuring to baking. He expects discipline and creativity from his guild members. As Holt's treachery unfolds, Thalin grows weary but resolute, coordinating the four great guilds against the threat beneath Kingdom Grand. After the tremors from the Elderdungeon crack the city's streets, he opens a fresh recruitment drive to replace the guild members lost in the fighting, and later leads the hunt for a saboteur hiding inside his own guild. Troubled by a caravan of strangely well-guarded stolen keepsakes bound west, he hand-picks a party and dispatches them across the Western Wastes to New Arcanum to work with his counterpart Alyndor "Aly" Marvale, convinced the thefts are somehow tied to Biscuit's fate.
- Osborn TallmenA halfling leader of the Southern Trading Company with a loud and boisterous personality. An excellent and prideful businessman, he enjoys work. Will not back down to a challenge and is gracious in defeat. Beneath Kingdom Grand's Industrial Market he keeps a second, quieter business: The Hideaway, a black-market shop reached through a concealed alley door, where he deals only with adventurers he trusts.
- The OneA shapeshifting, androgynous merchant of uncertain race who runs the Augment, a fashion and enchantment shop in Kingdom Grand's Industrial Market. The One charms visitors without meaning to and offers a costly "Finishing Touch" cosmetic enchantment service.
Locations
- Arhms and ArmamentsA weapon and armor shop in the Industrial Market run by Arhm of the Industrialists. Offers a weapon enchantment transfer service and stocks pieces like the Clockwork Crossbow and the Rust-Biter Dagger. Robbed of a dangerous blade during a wave of Industrial Market thefts.
- Brews & PotionsA potion shop in the Industrial Market run by Lilly of The Unbound, offering healing and antidote services.
- Industrial MarketA reopened marketplace in Kingdom Grand where the city's guilds set up permanent shops after the earthquakes. Home to Arhms and Armaments, the Registry's Index, the Cozy Nook, Brews & Potions, the Augment, and the hidden black market known as The Hideaway.
- The AugmentA fashion and enchantment tailor in the Industrial Market run by the shapeshifting merchant known only as The One. Offers a costly "Finishing Touch" cosmetic enchantment service.
- The Cozy NookA bookshop grown from living wood in the Industrial Market, run by Dewy of Nature's Pathway. Offers a scribing service and stocks the Tome of Self-Cultivation.
- The HideawayA secret black-market shop tucked behind a concealed alley door in the Industrial Market, run by Osborn Tallmen. He deals only with adventurers he trusts, chiefly members of the Adventurer's Guild.
- The Registry's IndexA magic shop in the Industrial Market run by Elise of the Arcane Registry, watched over by an invisible eye. Offers an item enchantment transfer service and stocks curiosities such as Sending Stones and a Bottomless Component Pouch.