Amulet of DrezA silver ornament depicting Drez, the god of Protection. +1 to all saving throws.
Antidote of the WardensAn uncommon potion formulated by Raphira to remove a single Bliss Leech from a victim without a check or any harm to the drinker. Brewed in batches of three doses to cure the Cinder Guard, Withered Crones, and Witchlings still leeched beneath Kingdom Grand.
Battery BracerA wrist-mounted device with a crystal core and copper wiring.
Bottled BombA common, mass-produced item from New Arcanum. This volatile liquid is a thrown potion that explodes in a 5-foot radius, dealing force damage.
Brass LocketA brass-and-glass locket holding a pressed orchid, given to Lieutenant Darnik De Roche by his late wife. Though it appears to be a simple sentimental keepsake, it is collateral for a soul contract; if it is not reclaimed in time, its owner is turned into a thrall compelled to serve the contract's holder. It was recovered from the soul broker Cassius's caravan.
Cloak of the WeaveA flowing blue cloak shimmering with faint arcane threads, granting healing if targeted by a spell.
Crystal GrenadeA fist-sized, faceted crystal glowing with unstable blue energy, encased in a bronze harness with a trigger mechanism. When thrown, it unleashes a devastating burst of arcane energy.
Crystal OrbA smooth, palm-sized ball, with swirling blue magic and a glowing spark inside. Used like a lightning grenade.
Demon GlassA glass shard made from a mixture of demon and human blood, which can turn someone into an Augment if touched with bare hands.
Enspelled ItemsA category of uncommon magic items that hold a cantrip, such as the Whisper Earring (Message), Thorned Ring (Thorn Whip), or Glowbug Lantern (Minor Illusion).
Epic Bottled BombWhen thrown at a point that you can see within 60 feet of you, this volatile liquid explodes. Each creature within 30 feet of the explosion must make a DC 19 Dexterity saving throw, taking 20d6 force damage on a failed save, or half as much damage on a successful one.
Eye of TrosA smooth, unsettling trinket made of petrified glass or polished stone, shaped like a stylized eyeball. Once per long rest, the holder can spend 1 action to focus on the Eye of Tros and cast the Divination spell without expending a spell slot or material components.
Frostspoon MedalAwarded to winners of the Frostspoon Contest at the Festival of Rebirth in Kdor. Grants advantage on one Constitution save of your choice (single use).
Hero SerumA potion which gives mortals superhuman strength. Developed by the Unbound.
HomegrownWhen poured over a surface that is at least a 50-foot-square area and isn't obstructed by obstacles (such as trees or boulders), this pungent liquid begins to quickly foam and expand. After 1 minute, a newly formed and furnished home of moderate size appears in the space.
LullwaterA pale green, shimmering water used by the Molokite and Holt. It smells sharp and wrong, like fungi and meat. When consumed, a creature must succeed on a DC 15 Constitution saving throw or suffer disadvantage on spell attack rolls and Constitution saves; failing by 5 or more causes unconsciousness. Holt flooded Holt's Laboratory with it and believes it can control He Who Slumbers.
Potion of AdvantagePotion, uncommon. When you drink this potion as an action, you gain advantage on one ability check, attack roll, or saving throw of your choice that you make within the next hour. This potion takes the form of a sparkling, golden mist that moves and pours like water. A reward from Holt's private stock after the events of Nightmares and Old Magics.
Ring of Mind ShieldingAn uncommon ring found near the Sealing Chasm that shields the wearer's thoughts from being read and grants immunity to magic that would detect lies or emotions. If the wearer dies while attuned to it, the ring can hold their soul until they are restored.
Shield of ThornsGrants +2 AC. Melee attackers take 1 piercing damage.
Sigil of the GuildsA permanent boon awarded to vanguard adventurers who secured the forward base before the assault on the Great Dungeon Gate. Once per long rest, the bearer can reroll a failed saving throw or death saving throw.
Soul TokenA small keepsake of sentimental value—a bracelet, a pocket watch, a child's macaroni necklace, a silver hand mirror—traded away as "collateral" in one of Aurelian's soul contracts. Forfeiting the token severs its owner's anchor to their own soul. The Soul Brokers tag each one with a paper label tied with golden thread recording the item, its owner's name, and their "use," then bank it in their vaults. Tokens held by ranking Soul Brokers double as keys: they can be imbued with authorization that opens the warded floors of Aurelian's Spire, and recalled to the vaults to strip a holder's clearance. Returning a token to a dazed victim can break an enthrallment in progress, but possession of the token alone does not lift the curse of the contract.
Spear of ElinaA powerful, legendary artifact associated with the goddess Elina. In addition to being an alternative name for the Adventurer's Guild, a physical spear is known to exist and is considered a priceless collector's item.
Spectral Ice CreamA rare, wondrous item created when a mixture of cream, sugar, and fruit is exposed to the chilling aura of specters. It appears ethereal and glowing, and is said to taste like childhood joy. When consumed, it restores 3d6 hit points and removes one condition (exhaustion, frightened, charmed, or poisoned).
Sunsteel BladeAn uncommon weapon forged from sunsteel in the divine fire of the Sunsteel Forge, granting a bonus to hit and damage, extra fire damage on a hit, and dim light for 10 feet. The first was forged for Veyl after the guilds relearned the lost Molokite rite; its light also grants advantage against the Dread of He Who Slumbers.
Synapse PotionA rare, consumable potion that appears as a vial of bioluminescent green, blue, and white liquid. It has a metallic and oily taste. Upon consumption, the user gains advantage on all skill checks, saving throws, and attack rolls until the end of their next turn.
The Cat's MeowAn uncommon wondrous item, this potion forms into a cat familiar when its liquid is poured onto the ground. The cat acts as if summoned by the 'find familiar' spell and remains until it takes any damage, at which point it disappears forever.
The Grand Grimoire of GrotesqueriesA book on monster anatomy, noted for its fascinating art. It is valuable enough to have been won at a noble auction and subsequently targeted for theft by the Road Thieves Guild.
Unified MightWhen consumed, this potion produces a burning sensation that fills your body, leaving you with newfound intellectual and physical strength. For the next hour, two ability scores of your choice increase to 25.
Ups-A-DaisyWhen poured over a creature or object, this creamy elixir instantly awakens the target, as if by the Awaken spell. The awakened creature remains charmed by you for 24 hours.
Vineseed PouchA pack of 3 seeds that instantly grow thorny vines.