Legendary Characters
Darnik De Roche
A human Lieutenant and Quartermaster with the City Watch of Grand. He has red hair and blue eyes, and wears a blue tabard with the sigil of Grand over a breastplate, and carries a halberd. He is kind but has an anxious manner, speaking quickly and seeming unsure of his command, though he is respected by his troops. He is very confident in his skills with numbers and record-keeping.
Featured In Modules
This lore entry is featured in the following adventure modules:
- Aggressive BorrowingThe City Watch of Grand requests aid from the Adventurers Guild to stop a thief from raiding their supply warehouses. The party, working with Lieutenant Darnik De Roche, discovers the culprits are Burrowlings, a race of small humanoids, being forced to steal by an Aurumvorax Den Leader that had taken his mate and pups hostage.
- Ash House GoblinsThe Council of Grand hires the Adventurer's Guild to clear the infamous and supposedly cursed Ash House of its traps for demolition. Inside, the party discovers a tribe of Ash House Goblins who have made the house their home.
- Street RatsThe Adventurer's Guild is tasked by the City Watch of Grand to investigate a band of young, elusive pickpockets in the city markets. The investigation reveals the children are part of the Road Thieves Guild and are using Hidden Tunnels from the old faction war to escape capture.
- The Locket and the LedgerLieutenant Darnik De Roche of the City Watch of Grand hires the Adventurer's Guild to recover a brass-and-glass locket—a keepsake from his late wife—stolen by a westbound caravan fleeing into the desert toward New Arcanum. Tracking the caravan, the party ambushes a patrol of soulbound Thrall Grunt outriders, scouts a broken-down wagon, and confronts the soul broker Cassius. The locket proves to be collateral for a soul contract that would turn its owner into a thrall if not reclaimed in time, opening a new arc into how New Arcanum's soul contracts operate. Cassius, who prizes sentiment over gold, would rather bargain a Writ of Exchange than fight, and Darnik quietly pays extra to recover other trinkets he knows to be soul-contract collateral.